131 cards found.

Quag Vampires

Creature Vampire Rogue   1 / 1   {B} (1)

Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.



Color Identity: B,Black
Printings:
Worldwake (Common)

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Rakdos Ringleader

Creature Skeleton Warrior   3 / 1   {4}{B}{R} (6)

First strike
Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.
{B}: Regenerate Rakdos Ringleader.



Color Identity: B,R,Black,Red
Printings:
Return to Ravnica (Uncommon)

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Rapid Prototyper

Artifact Contraption   (0)

Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.



Color Identity:
Printings:
Unstable (Mythic)

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Reality Spasm

Instant {X}{U}{U} (2)

Choose one —
• Tap X target permanents.
• Untap X target permanents.
From the moment the first Eldrazi spawn squirmed free, everything on Zendikar took on an adjusted meaning, a new slant toward or away from the waking giants.



Color Identity: U,Blue
Printings:
Rise of the Eldrazi (Uncommon)

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Record Store

Artifact Contraption   (0)

Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.



Color Identity:
Printings:
Unstable (Rare)

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Relic Vial

Artifact {3} (0)

{2}, {t}, Sacrifice a creature: Draw a card.
As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."



Color Identity:
Printings:
Zendikar Rising (Uncommon)

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Ruin in Their Wake

Sorcery {1}{G} (2)

Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.



Color Identity: Green
Printings:
Oath of the Gatewatch (Uncommon)

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Ruins of Oran-Rief

Land (0)

Ruins of Oran-Rief enters the battlefield tapped.
{t}: Add {C}. ({C} represents colorless mana.)
{t}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.



Color Identity:
Printings:
Oath of the Gatewatch (Rare)

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Runaway Steam-Kin

Creature Elemental   1 / 1   {1}{R} (2)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.



Color Identity: R,Red
Printings:
Guilds of Ravnica (Rare)

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Rusted Sentinel

Artifact Creature Golem   3 / 4   {4} (4)

Rusted Sentinel enters the battlefield tapped.
It has to deliberate a moment on the best way to break your face.



Color Identity:
Printings:
Magic 2012 (Uncommon)

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Scorchmark

Instant {1}{R} (0)

Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.



Color Identity: R,Red
Printings:
Ravnica Allegiance (Common)

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Scrounged Scythe

Artifact Equipment   (3)

Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)
Equip {2}



Color Identity:
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

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Secrets of the Golden City

Sorcery {1}{U}{U} (3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Shadowed Caravel

Artifact Vehicle   2 / 2   {2} (2)

Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)



Color Identity:
Printings:
Ixalan (Rare)

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Sheoldred, Whispering One

Legendary Creature Praetor   6 / 6   {5}{B}{B} (7)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature.



Color Identity: B,Black

Sickleslicer

Artifact Equipment   {3} (3)

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+2.
Equip {4}



Color Identity:
Printings:
New Phyrexia (Uncommon)

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Silverflame Ritual

Sorcery {3}{W} (0)

Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.



Color Identity: W,White
Printings:
Throne of Eldraine (Common)

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Skillful Lunge

Instant {1}{W} (2)

Target creature gets +2/+0 and gains first strike until end of turn.
"Valor is a currency of the living that serves us well."
—Cosper Lowe of the Silbern Guard



Color Identity: W,White
Printings:
Dark Ascension (Common)

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Skittering Crustacean

Creature Crab   2 / 3   {2}{U} (3)

{6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Smite the Monstrous

Instant {3}{W} (4)

Destroy target creature with power 4 or greater.

Illus. Izzy


Color Identity: W,White
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

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Bummer

131 cards found.